#reduced_instruction_set_computing__reducedinstructionsetcomputing__reduced_instruction_set_computer__reducedinstructionsetcomputer__RISC  (computer science) a kind of computer architecture that has a relatively small set of computer instructions that it can perform
  exclusion:  #complex_instruction_set_computing
  supertype:  #computer_architecture.structure__computerarchitecture__architecture  (computer science) the structure and organization of a computer's hardware or system software; "the architecture of a computer's system software"
     supertype:  #structure.makeup  the manner of construction of something and the arrangement of its parts; "artists must study the structure of the human body"; "the structure of the benzene molecule"
        supertype:  #makeup__constitution__composition  the way in which someone or something is composed
           supertype:  #property.attribute  a basic or essential attribute shared by all members of a class; "a study of the physical properties of atomic particles"
              supertype:  #attribute  an abstraction belonging to or characteristic of an entity
                 supertype:  pm#attribute_or_quality_or_measure  e.g., mass, mass unit, 1 kg, frequency, [2-3] hz, color, blue, speed, 1 m/s
                    supertype:  pm#non_spatial_object__nonspatialobject  abstraction or description content/medium/container (a description medium that has some spatial feature is both instance of sumo#object and pm#non_spatial_object
                       supertype:  pm#entity  something that can be "involved" in a situation
                          supertype:  pm#thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type
                       supertype:  cyc#intangible  The collection of things that are not physical -- are not made of, or encoded in, matter. Every cyc#Collection is a cyc#intangible (even if its instances are tangible), and so are some cyc#individuals.  Caution: do not confuse `tangibility' with `perceivability' -- humans can perceive light even though it's intangible--at least in a sense.
                          supertype:  cyc#partially_intangible__partiallyintangible  The collection of things that either are wholly intangible (see cyc#Intangible) or have at least one intangible (i.e. immaterial) part (see cyc#intangibleParts). This includes intangible individuals, such as instances of cyc#Number-General  or cyc#Agreement, as well as non-individuals (all of which are intangible), i.e. instances of cyc#SetOrCollection.  It also includes things that have both tangible and intangible components (see cyc#CompositeTangibleAndIntangibleObject),  such as a printed copy of a newspaper (as its information content is intangible) or a person (as her mental states are intangible).
                             supertype:  pm#thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type
                    supertype:  pm#thing_that_can_be_seen_as_a_relation  usable as relation type
                       supertype:  pm#thing_playing_some_role  category to classify things according to roles/viewpoints; classification under this category is application-dependant
                          supertype:  pm#thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type
                    supertype:  pm#individual__particular___supertype_of_1st_order_types  all individuals (for concepts or relations) are implicitely or explicitely instance of that type
                       supertype:  pm#thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type

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