#loot__booty__pillage__plunder__prize__swag  goods or money obtained illegally
  part:  #cut.percentage
  supertype:  #stolen_property__stolenproperty  property that has been stolen
     supertype:  #transferred_property__transferredproperty__transferred_possession__transferredpossession  a possession whose ownership changes or lapses
        supertype:  #possession  anything owned or possessed
           supertype:  pm#owned_entity__ownedentity
              supertype:  pm#entity_playing_some_role  e.g., an agent, an owner
                 supertype:  pm#entity  something that can be "involved" in a situation
                    supertype:  pm#thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type
                 supertype:  pm#thing_that_can_be_seen_as_a_relation  usable as relation type
                    supertype:  pm#thing_playing_some_role  category to classify things according to roles/viewpoints; classification under this category is application-dependant
                       supertype:  pm#thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type

No statement uses or specializes #loot; click here to add one.


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