pm#thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type
  closed_exclusion:  owl#nothing
  instance of:  sumo#class
  equal:  owl#thing (pm)  cyc#thing (pm)  akts#Thing (pm)  sumo#entity (pm)  sowa#entity (pm)  rdfs#Resource (pm)  nsm#thing
  subtype:  pm#situation  something that "occurs" in a real/imaginary region of time and space
     subtype:  pm#process__proces  situation commonly considered as making a change during some period of time
        subtype:  pm#event  process considered instantaneous from some viewpoint; classification under this category is application-dependant
        subtype:  pm#problem_solving_process__problemsolvingproces  cognitive activity to solve a problem
        subtype:  pm#process_with_particular_feature
        subtype:  #cognitive_process__cognitiveproces__process__proces__cognitive_operation__cognitiveoperation__act  the performance of some composite cognitive activity; an operation that affects mental contents; "the process of thinking"; "the act of remembering"
        subtype:  #unconscious_process__unconsciousproces__process__proces  a mental process that you are not directly aware of; "the process of denial"
        subtype:  #human_action__humanaction__act__human_activity__humanactivity  something that people do or cause to happen
        subtype:  pm#process_playing_some_role
        subtype:  aktp#Project
     subtype:  pm#state  situation that is not a process
        subtype:  #state  the way something is with respect to its main attributes; "the current state of knowledge"; "his state of health"; "in a weak financial state"
        subtype:  #feeling  the state of experiencing affective and emotional states; "he had a feeling of euphoria"
        subtype:  pm#state_playing_some_role
     subtype:  pm#situation_playing_some_role  e.g., a causal situation
        subtype:  pm#process_playing_some_role
        subtype:  dl#achievement__ACH  atomic eventive occurence, e.g., reaching a summit, a departure, a death
        subtype:  dl#accomplishment__ACC  non atomic eventive occurence, e.g., a conference, an ascent, a performance
        subtype:  #resultant__result__outcome  something that results; "he listened for the results on the radio"
        subtype:  #outcome__consequence__effect__result__event__issue__upshot  a phenomenon that follows and is caused by some previous phenomenon; "the magnetic effect was greater when the rod was lengthwise"; "his decision had depressing consequences for business"; "he acted very wise after the event"
        subtype:  #evidence.situation__grounds  your basis for belief or disbelief; knowledge on which to base belief; "the evidence that smoking causes lung cancer is very compelling"
        subtype:  adfp9#_situation__situation
     subtype:  dl#perdurant__occurence___PD
        subtype:  dl#stative__STV  as opposed to eventive occurrences, the sum of two stative occurences is the same kind of occurrence, e.g., the sum of 2 sittings is a sitting
        subtype:  dl#event__EV  as opposed to stative occurrences, the sum of two eventive occurences is not the same kind of occurrence
     subtype:  sumo#process__proces__physicalsituation  intuitively, the class of things that happen and have temporal parts or stages; examples include extended events like a football match or a race, actions like pursuing and reading, and biological processes; sumo#process is not identical to pm#situation because an instance of pm#situation is not necessarily an instance of sumo#physical
        subtype:  sumo#dual_object_process  process requiring two nonidentical patients
        subtype:  #state  the way something is with respect to its main attributes; "the current state of knowledge"; "his state of health"; "in a weak financial state"
        subtype:  #feeling  the state of experiencing affective and emotional states; "he had a feeling of euphoria"
        subtype:  #cognitive_process__cognitiveproces__process__proces__cognitive_operation__cognitiveoperation__act  the performance of some composite cognitive activity; an operation that affects mental contents; "the process of thinking"; "the act of remembering"
        subtype:  #unconscious_process__unconsciousproces__process__proces  a mental process that you are not directly aware of; "the process of denial"
        subtype:  #human_action__humanaction__act__human_activity__humanactivity  something that people do or cause to happen
        subtype:  #phenomenon  any state or process known through the senses rather than by intuition or reasoning
        subtype:  #event  something that happens at a given place and time
     subtype:  sowa#process__proces__physicalindependentoccurrent___spatially_located_process  click here for details
     subtype:  sowa#participation__physical_relative_occurrent  click here for details
     subtype:  sowa#situation__physical_mediating_occurrent___spatially_located_situation  click here for details
     subtype:  pm#situation_categorized_in_an_ontology
     subtype:  is#project_maintenance
  subtype:  pm#entity  something that can be "involved" in a situation
     subtype:  sumo#object__entity_with_spatial_feature  spatial object (space, location or physical object) or description medium/container (e.g., string, language, image); in a 4D ontology, an object is something whose spatiotemporal extent is thought of as dividing into spatial parts roughly parallel to the time-axis
        subtype:  pm#spatial_object__spatialobject  object which as a direct spatial location, e.g., physical object, spatial region or shape
        subtype:  sumo#self_connected_object  object that does not consist of two or more disconnected parts
        subtype:  sumo#collection__physical_collection  such a collection has members like a class, but unlike a class, it has a position in space-time and members can be added and subtracted without thereby changing the identity of the collection; some examples are toolkits, football teams, and flocks of sheep
     subtype:  pm#non_spatial_object__nonspatialobject  abstraction or description content/medium/container (a description medium that has some spatial feature is both instance of sumo#object and pm#non_spatial_object
        subtype:  pm#description_content/medium/container__descriptioncontent/medium/container
        subtype:  pm#non_spatial_object_that_is_not_a_description_content/medium/container
        subtype:  sumo#abstract__entity_without_spatial_feature  e.g., knowledge, motivation, measure; properties or qualities as distinguished from any particular embodiment of the properties/qualities in a physical medium; instances of sumo#abstract can be said to exist in the same sense as mathematical objects such as sets and relations, but they cannot exist at a particular place or time without some physical encoding or embodiment
        subtype:  pm#non_spatial_object_playing_some_role
     subtype:  pm#entity_playing_some_role  e.g., an agent, an owner
        subtype:  pm#owned_entity__ownedentity
        subtype:  pm#entity_part
        subtype:  #variable  something that is likely to vary; something that is subject to variation; "the weather is one variable to be considered"
        subtype:  pm#tool
        subtype:  pm#situation_result__situationresult
        subtype:  pm#process_recipient__processrecipient  recipient of a process
        subtype:  pm#process_object__processobject
        subtype:  pm#causal_entity__agent  something (animal or software agent) able to act
        subtype:  pm#imaginary_entity__imaginaryentity  an entity that has been imagined
        subtype:  #essential__necessity__requirement__requisite__necessary  anything indispensable; "food and shelter are necessities of life"; "the essentials of the good life"; "allow farmers to buy their requirements under favorable conditions"; "a place where the requisites of water fuel and fodder can be obtained"
        subtype:  #inessential__nonessential  anything that is not essential; "they discarded all their inessentials"
        subtype:  #self-contained_entity__thing  a separate and self-contained entity
        subtype:  #anticipation  some early entity whose type or style anticipates a later one; "there were many anticipations of Darwinian theory"; "the hour glass was an anticipation of the clock"
        subtype:  #unnamed_thing__unnamedthing__thing  an entity that is not named specifically; "I couldn't tell what the thing was"
        subtype:  #holy_of_holies  something that is regarded as inviolable or sacred; "every politician fears to touch that holy of holies, the Social Security System"
        subtype:  #representation  creation that is a visual or tangible rendering of someone or something
     subtype:  dl#endurant__ED
        subtype:  dl#physical_endurant__PED
        subtype:  dl#non-physical_endurant__NPED
        subtype:  dl#arbitrary_sum__arbitrarysum__AS  e.g., the collection of a car and a foot
     subtype:  pm#undivisible_entity__undivisibleentity  many classifications under this category are application-dependant
     subtype:  pm#divisible_entity__divisibleentity  many classifications under this category are application-dependant
        subtype:  pm#collection  something gathering separated things (entities/situations)
        subtype:  sumo#corpuscular_object__corpuscularobject__composite_entity__compositeentity___divisible_entity_with_discrete_parts  self_connected_object whose parts have properties that are not shared by the whole
        subtype:  pm#amount_of_matter
        subtype:  lis#arranged_individual  possible_individual that has parts that play distinct roles with respect to the whole; click here for details
     subtype:  pm#entity_categorized_in_an_ontology
        subtype:  aktp#Publication-reference_or_Information-Bearing-Object_or_Technology_or_Method
  subtype:  pm#thing_playing_some_role  category to classify things according to roles/viewpoints; classification under this category is application-dependant
     subtype:  pm#thing_that_can_be_seen_as_a_relation  usable as relation type
        subtype:  pm#thing_that_can_be_seen_as_a_function  a node cannot be source of 2 comparable relations of such types and having different destinations
        subtype:  pm#attribute_or_quality_or_measure  e.g., mass, mass unit, 1 kg, frequency, [2-3] hz, color, blue, speed, 1 m/s
        subtype:  pm#entity_playing_some_role  e.g., an agent, an owner
        subtype:  #relation  an abstraction belonging to or characteristic of two entities or parts together
        subtype:  #psychological_feature__psychologicalfeature  a feature of the mental life of a living organism
        subtype:  #information  knowledge acquired through study or experience or instruction
        subtype:  #facility__facilities  services and space and equipment provided for a particular purpose; "catering facilities"; "toilet facilities"
     subtype:  pm#created_thing  e.g., entity or situation that results from a process; in WordNet, #creation_result is for entities while #resultant is for situation
        subtype:  dl#artifact
        subtype:  #artifact__artefact  a man-made object taken as a whole
        subtype:  #creation_result__creation  an artifact that has been brought into existence by someone
        subtype:  #resultant__result__outcome  something that results; "he listened for the results on the radio"
     subtype:  pm#processing_thing
        subtype:  pm#process_or_process_description
        subtype:  pm#goal_directed_agent  goal directed causal entity, e.g., a problem solver or an interactional agent
     subtype:  #causal_agent__cause__causal_agency  any entity that causes events to happen
        subtype:  pm#causal_entity__agent  something (animal or software agent) able to act
        subtype:  #agent  an active and efficient cause; capable of producing a certain effect; "their research uncovered new disease agents"
        subtype:  #nature.causal_agent  a causal agent creating and controlling things in the universe; "the laws of nature"; "nature has seen to it that men are stronger than women"
        subtype:  #supernatural__occult  supernatural forces and events and beings collectively; "She doesn't believe in the supernatural"
        subtype:  #first_cause__prime_mover__primum_mobile  a self-caused agent that is the cause of all things; "God is the first cause"
        subtype:  #catalyst  something that causes an important event to happen; "the invasion acted as a catalyst to unite the country"
        subtype:  #deus_ex_machina  any active agent who appears unexpectedly to solve and insoluble difficulty
        subtype:  #operator.causal_agent__manipulator  an agent that operates some apparatus or machine; "the operator of the switchboard"
        subtype:  #power.causal_agent__force  one possessing or exercising power or influence or authority: "the mysterious presence of an evil power"; "may the force be with you"; "the forces of evil"
        subtype:  #vital_principle__vitalprinciple__life_principle  a hypothetical force to which the functions and qualities peculiar to living things are sometimes ascribed
        subtype:  #engine.causal_agent  something used to achieve a purpose: "an engine of change"
        subtype:  #cause_of_death__killer  the causal agent resulting in death; "heart disease is the biggest killer in the United States"
        subtype:  #danger.causal_agent  a cause of pain or injury or loss; "he feared the dangers of traveling by air"
        subtype:  #agent.causal_agent  a substance that exerts some force or effect
        instance:  #Destiny__destiny__Fate
     subtype:  pm#error
     subtype:  pm#failure
     subtype:  pm#fault
     subtype:  pm#thing_needed_for_some_process
        subtype:  pm#process_object__processobject
        subtype:  pm#thing_needed_for_knowledge_engineering
        subtype:  pm#attraction
        subtype:  pm#domain_user  for grouping users of a domain
        subtype:  pm#Domain_object  for grouping objects of a domain
        subtype:  pm#RFID_related_entity_or_process
     subtype:  pm#situation_playing_some_role  e.g., a causal situation
        subtype:  pm#process_playing_some_role
        subtype:  dl#achievement__ACH  atomic eventive occurence, e.g., reaching a summit, a departure, a death
        subtype:  dl#accomplishment__ACC  non atomic eventive occurence, e.g., a conference, an ascent, a performance
        subtype:  #resultant__result__outcome  something that results; "he listened for the results on the radio"
        subtype:  #outcome__consequence__effect__result__event__issue__upshot  a phenomenon that follows and is caused by some previous phenomenon; "the magnetic effect was greater when the rod was lengthwise"; "his decision had depressing consequences for business"; "he acted very wise after the event"
        subtype:  #evidence.situation__grounds  your basis for belief or disbelief; knowledge on which to base belief; "the evidence that smoking causes lung cancer is very compelling"
        subtype:  adfp9#_situation__situation
     subtype:  sowa#mediating_thing__mediatingthing  Peirce/Sowa's notion of "thirdness"; click here for details
        subtype:  sowa#nexus__nexu__physical_mediating_thing  click here for details
        subtype:  sowa#intention__abstract_mediating_thing  click here for details
     subtype:  sowa#relative_thing  Peirce/Sowa's notion of "secondness"; click here for details
        subtype:  sowa#prehension__physical_relative_thing  click here for details
        subtype:  sumo#proposition__abstract_relative_thing___situation_description  piece of information; this piece of information may be represented by content_bearing_object(s) such as a string, a sound or an icon; click here for details
  subtype:  sowa#independent_thing__independentthing  Peirce/Sowa's notion of "firstness"; click here for details
     subtype:  sowa#actuality__physical_independent_thing  click here for details
        subtype:  sowa#object__physical_independent_continuant  click here for details
        subtype:  sowa#process__proces__physicalindependentoccurrent___spatially_located_process  click here for details
     subtype:  sowa#form__abstract_independent_thing  click here for details
        subtype:  sowa#schema__abstract_independent_continuant  click here for details
        subtype:  sowa#script__abstract_independent_occurrent  click here for details
  subtype:  sowa#continuant__spatial_entity_with_time_independent_identity  click here for details
     subtype:  sowa#object__physical_independent_continuant  click here for details
     subtype:  sowa#schema__abstract_independent_continuant  click here for details
     subtype:  sowa#juncture__physical_relative_continuant  click here for details
     subtype:  sowa#description__abstractrelativecontinuant  click here for details
     subtype:  sowa#structure__physical_mediating_continuant  click here for details
     subtype:  sowa#reason__abstract_mediating_continuant  click here for details
  subtype:  sowa#occurrent__thing_without_temporally_stable_identity  click here for details
     subtype:  sowa#process__proces__physicalindependentoccurrent___spatially_located_process  click here for details
     subtype:  sowa#script__abstract_independent_occurrent  click here for details
     subtype:  sowa#participation__physical_relative_occurrent  click here for details
     subtype:  sowa#history__abstract_relative_occurrent  click here for details
     subtype:  sowa#situation__physical_mediating_occurrent___spatially_located_situation  click here for details
     subtype:  sowa#purpose__abstract_mediating_occurrent  click here for details
  subtype:  3D#thing  an object seen from a 3D (or endurantist) perspective, i.e. where a spatial entity may have a time independent identity, as opposed for example to the 4D perspective where each spatial entity has an associated time frame; click here and here for details
     subtype:  dl#endurant__ED
        subtype:  dl#physical_endurant__PED
        subtype:  dl#non-physical_endurant__NPED
        subtype:  dl#arbitrary_sum__arbitrarysum__AS  e.g., the collection of a car and a foot
  subtype:  4D#thing  an object seen from a 3D (or perdurantist) perspective; click here and here for details
     subtype:  lis#thing  anything that is or may be thought about or perceived; click here for details
        subtype:  lis#possible_individual  something that exists in space and time; click here for details
        subtype:  lis#abstract_object  a thing that does not exist in space-time; click here for details
  subtype:  sumo#physical__physical_thing  an entity that has a location in space-time; locations are themselves understood to have a location in space-time; click here for more details on the identical category sowa#physical_thing
     subtype:  sumo#object__entity_with_spatial_feature  spatial object (space, location or physical object) or description medium/container (e.g., string, language, image); in a 4D ontology, an object is something whose spatiotemporal extent is thought of as dividing into spatial parts roughly parallel to the time-axis
        subtype:  pm#spatial_object__spatialobject  object which as a direct spatial location, e.g., physical object, spatial region or shape
        subtype:  sumo#self_connected_object  object that does not consist of two or more disconnected parts
        subtype:  sumo#collection__physical_collection  such a collection has members like a class, but unlike a class, it has a position in space-time and members can be added and subtracted without thereby changing the identity of the collection; some examples are toolkits, football teams, and flocks of sheep
     subtype:  sumo#process__proces__physicalsituation  intuitively, the class of things that happen and have temporal parts or stages; examples include extended events like a football match or a race, actions like pursuing and reading, and biological processes; sumo#process is not identical to pm#situation because an instance of pm#situation is not necessarily an instance of sumo#physical
        subtype:  sumo#dual_object_process  process requiring two nonidentical patients
        subtype:  #state  the way something is with respect to its main attributes; "the current state of knowledge"; "his state of health"; "in a weak financial state"
        subtype:  #feeling  the state of experiencing affective and emotional states; "he had a feeling of euphoria"
        subtype:  #cognitive_process__cognitiveproces__process__proces__cognitive_operation__cognitiveoperation__act  the performance of some composite cognitive activity; an operation that affects mental contents; "the process of thinking"; "the act of remembering"
        subtype:  #unconscious_process__unconsciousproces__process__proces  a mental process that you are not directly aware of; "the process of denial"
        subtype:  #human_action__humanaction__act__human_activity__humanactivity  something that people do or cause to happen
        subtype:  #phenomenon  any state or process known through the senses rather than by intuition or reasoning
        subtype:  #event  something that happens at a given place and time
     subtype:  sowa#actuality__physical_independent_thing  click here for details
        subtype:  sowa#object__physical_independent_continuant  click here for details
        subtype:  sowa#process__proces__physicalindependentoccurrent___spatially_located_process  click here for details
     subtype:  sowa#prehension__physical_relative_thing  click here for details
        subtype:  sowa#juncture__physical_relative_continuant  click here for details
        subtype:  sowa#participation__physical_relative_occurrent  click here for details
     subtype:  sowa#nexus__nexu__physical_mediating_thing  click here for details
        subtype:  sowa#structure__physical_mediating_continuant  click here for details
        subtype:  sowa#situation__physical_mediating_occurrent___spatially_located_situation  click here for details
     subtype:  lis#possible_individual  something that exists in space and time; click here for details
        subtype:  lis#activity  possible_individual that brings about change by causing the "event" that marks the "beginning", or the "event" that marks the "ending" of a possible_individual; click here for details
        subtype:  lis#event  possible_individual with zero extent in time; click here for details
        subtype:  lis#actual_individual  possible_individual that is a part of the space-time continuum that we inhabit; click here for details
        subtype:  lis#physical_object  possible_individual that is a distribution of matter, energy, or both; click here for details
        subtype:  lis#whole_life_individual
        subtype:  lis#arranged_individual  possible_individual that has parts that play distinct roles with respect to the whole; click here for details
        subtype:  lis#period_in_time
  subtype:  cyc#partially_tangible__partiallytangible  A subcollection of cyc#SpatialThing-Localized and cyc#TemporalThing. Each instance of cyc#PartiallyTangible has a tangible (i.e. material) part and a temporal extent (i.e. it exists in time). It might or might not also have an intangible part. For example, a particular copy of a book is made of matter, has temporal extent, and also has an intangible part: the information content of the text markings on its pages.
     subtype:  cyc#PartiallyTangibleProduct
     subtype:  cyc#CordlikeObject
     subtype:  cyc#MineralOre
     subtype:  cyc#Secretion-Bodily
     subtype:  cyc#EdibleStuff
     subtype:  cyc#ConnectedPhysicalPathSystem
     subtype:  cyc#JunctionOfPaths
     subtype:  cyc#CavityInteriorContent
     subtype:  cyc#ContainerShapedObject
     subtype:  cyc#PhysicalSeries
     subtype:  cyc#MolecularStuff
     subtype:  cyc#Corner-2or3d
     subtype:  cyc#VisualMark
     subtype:  cyc#ContactLocation
     subtype:  cyc#Wall-GenericBarrier
     subtype:  cyc#ComplexPhysicalObject
     subtype:  cyc#Sensor
     subtype:  cyc#MicroscopicScaleObject
     subtype:  cyc#NaturalTangibleStuff
     subtype:  cyc#InanimateThing
     subtype:  cyc#OrganicStuff
     subtype:  cyc#EdgeOnObject
     subtype:  cyc#Surface-Physical
     subtype:  cyc#SheetOfSomeStuff
     subtype:  cyc#CompositeTangibleAndIntangibleObject
     subtype:  cyc#HumanScaleObject
     subtype:  cyc#DrugSubstance
     subtype:  cyc#InorganicStuff
     subtype:  cyc#PipingSystem-Generic
     subtype:  cyc#Covering-Object
     subtype:  cyc#ConductingMedium
     subtype:  cyc#Plasma-StateOfMatter
     subtype:  cyc#FluidTangibleThing
     subtype:  cyc#SemiSolidTangibleThing
     subtype:  cyc#CavityWithWalls
     subtype:  cyc#SolidTangibleThing
     subtype:  cyc#Protrusion
     subtype:  cyc#Mixture
     subtype:  cyc#SolidSurfacePathThroughAir
     subtype:  cyc#ControlStructure-Physical
     subtype:  cyc#FluidConduit
     subtype:  cyc#SemiconductorStuff
     subtype:  cyc#ConvexTangibleObject
     subtype:  pm#spatial_object__spatialobject  object which as a direct spatial location, e.g., physical object, spatial region or shape
        subtype:  pm#space  point or extent in space
        subtype:  dl#physical_endurant__PED
        subtype:  sowa#object__physical_independent_continuant  click here for details
        subtype:  #mathematical_point__point  a geometric element that has position but no extension; "a point is defined by its coordinates"
        subtype:  pm#2D_object
        subtype:  pm#3D_object
        subtype:  cyc#information_bearing_thing__informationbearingthing  http://www.cyc.com/cycdoc/vocab/info-vocab.html#InformationBearingThing
  subtype:  cyc#partially_intangible__partiallyintangible  The collection of things that either are wholly intangible (see cyc#Intangible) or have at least one intangible (i.e. immaterial) part (see cyc#intangibleParts). This includes intangible individuals, such as instances of cyc#Number-General  or cyc#Agreement, as well as non-individuals (all of which are intangible), i.e. instances of cyc#SetOrCollection.  It also includes things that have both tangible and intangible components (see cyc#CompositeTangibleAndIntangibleObject),  such as a printed copy of a newspaper (as its information content is intangible) or a person (as her mental states are intangible).
     subtype:  cyc#intangible  The collection of things that are not physical -- are not made of, or encoded in, matter. Every cyc#Collection is a cyc#intangible (even if its instances are tangible), and so are some cyc#individuals.  Caution: do not confuse `tangibility' with `perceivability' -- humans can perceive light even though it's intangible--at least in a sense.
        subtype:  cyc#mathematical_or_computational_thing
        subtype:  cyc#intangible_individual
        subtype:  pm#non_spatial_object__nonspatialobject  abstraction or description content/medium/container (a description medium that has some spatial feature is both instance of sumo#object and pm#non_spatial_object
        subtype:  aktp#Software-Status
        subtype:  aktp#Organization-Size   EU guidelines are used to distinguish between different organization sizes 
        subtype:  aktp#Gender   HPKB says that genders are intangible..Uhm... 
        subtype:  aktp#Work-Status
        subtype:  aktp#Appellation
  subtype:  pm#undivisible_thing__undivisiblething  thing with no proper part
     subtype:  dl#atom__At
        subtype:  dl#temporary_atom__temporaryatom__At
     subtype:  pm#undivisible_entity__undivisibleentity  many classifications under this category are application-dependant
  subtype:  pm#divisible_thing
     subtype:  pm#divisible_entity__divisibleentity  many classifications under this category are application-dependant
        subtype:  pm#collection  something gathering separated things (entities/situations)
        subtype:  sumo#corpuscular_object__corpuscularobject__composite_entity__compositeentity___divisible_entity_with_discrete_parts  self_connected_object whose parts have properties that are not shared by the whole
        subtype:  pm#amount_of_matter
        subtype:  lis#arranged_individual  possible_individual that has parts that play distinct roles with respect to the whole; click here for details
  subtype:  cyc#temporal_thing  The collection of all things that have temporal extent or location, i.e. things about which one might sensibly ask When? . cyc#TemporalThing thus contains many kinds of things, including events, physical objects, agreements, and abstract pieces of time. Note that cyc#TimePoint is a specialization of cyc#TemporalThing, since time points have temporal location, although they arguably lack temporal extent. Abstract things that are timeless -- such as mathematical sets, attributes, and numbers -- are of course _not_ instances of cyc#TemporalThing.
     subtype:  cyc#tangible  Something which is not intangible, something which is physical, made of matter. It does not matter whether things are real of imaginary. Therefore we consider Mickey Mouse's car and a hippogriff as  tangible things
        subtype:  pm#physical_entity__object  spatial entity made of matter
     subtype:  cyc#Artifact-Generic
     subtype:  cyc#Situation-Temporal
     subtype:  cyc#SpatialThing-Localized
     subtype:  cyc#Series
     subtype:  cyc#BeliefSystem
     subtype:  cyc#SomethingExisting
     subtype:  cyc#TimeInterval
     subtype:  cyc#Product
     subtype:  cyc#Group
     subtype:  cyc#Credential
     subtype:  cyc#HumanLanguage
     subtype:  cyc#SoftwareParameter
     subtype:  pm#causal_entity__agent  something (animal or software agent) able to act
        subtype:  pm#goal_directed_agent  goal directed causal entity, e.g., a problem solver or an interactional agent
        subtype:  pm#perhaps_goal_directed_causal_entity  e.g., supernatural forces
        subtype:  pm#without_goal_causal_entity  non conscious entity and not AI_Agent
        subtype:  dl#agentive_physical_object__APO  something or someone that can act on its own and produce changes in the world
        subtype:  dl#agentive_social_object__ASO
        subtype:  #computer_code__code  (computer science) the symbolic arrangement of data or instructions in a computer program or the set of such instructions
     subtype:  aktp#Event   This is a minimalist definition of class event.  We start with the very basic and
                we will then add slots as we specialise this definition for specific classes of events.
                The fillers of slots has-other-agents-involved and has-main-agent should not intersect 
        subtype:  aktp#Event-Involving-Production   When something is produced 
        subtype:  aktp#Event-Involving-Movement   This is an event in which the main agent (plus maybe others)
                                 goes from some place to another 
        subtype:  aktp#Social-Gathering
        subtype:  aktp#Attending-An-Event
  subtype:  pm#non_temporal_thing
  subtype:  pm#individual__particular___supertype_of_1st_order_types  all individuals (for concepts or relations) are implicitely or explicitely instance of that type
     subtype:  pm#spatial_object__spatialobject  object which as a direct spatial location, e.g., physical object, spatial region or shape
        subtype:  pm#space  point or extent in space
        subtype:  dl#physical_endurant__PED
        subtype:  sowa#object__physical_independent_continuant  click here for details
        subtype:  #mathematical_point__point  a geometric element that has position but no extension; "a point is defined by its coordinates"
        subtype:  pm#2D_object
        subtype:  pm#3D_object
        subtype:  cyc#information_bearing_thing__informationbearingthing  http://www.cyc.com/cycdoc/vocab/info-vocab.html#InformationBearingThing
     subtype:  pm#description_content__descriptioncontent__information  e.g., a narration, an hypothesis
        subtype:  pm#knowledge_representation__knowledgerepresentation  what a formal/semi-formal statement expresses
        subtype:  sumo#proposition__abstract_relative_thing___situation_description  piece of information; this piece of information may be represented by content_bearing_object(s) such as a string, a sound or an icon; click here for details
        subtype:  sowa#intention__abstract_mediating_thing  click here for details
        subtype:  dl#fact
        subtype:  pm#narration  report, story, biography, etc.
        subtype:  pm#fact_generalization  description generalizing facts or ideas
        subtype:  pm#description_with_KADS_inference_structure  dataflow graph of "inferences" (tasks) the inputs/outputs of which are described by "roles"
        subtype:  kads#role
        subtype:  rdf#description
        subtype:  #subject_matter__subjectmatter__message__content__substance  what a communication that is about something is about
        subtype:  #written_material__writtenmaterial__writing__piece_of_writing  the work of a writer; anything expressed in letters of the alphabet (especially when considered from the point of view of style and effect); "the writing in her novels is excellent"; "that editorial was a fine piece of writing"
        subtype:  #code.laws__codification  a set of rules or principles or laws especially written ones
        subtype:  #public_knowledge__general_knowledge__generalknowledge  knowledge that is available to anyone
        subtype:  #cognitive_factor__cognitivefactor  something immaterial (as a circumstance or influence) that contributes to producing a result
        subtype:  #perception.cognition  knowledge gained by perceiving; "a man admired for the depth of his perception"
        subtype:  #cognitive_content__cognitivecontent__content__mental_object  the sum or range of what has been perceived, discovered, or learned
        subtype:  #history.cognition  all that is remembered of the past as preserved in writing; a body of knowledge: "the dawn of recorded history"; "from the beginning of history"
        subtype:  #mental_attitude__attitude  a complex mental state involving beliefs and feelings and values and dispositions to act in certain ways; "he had the attitude that work was fun"
        subtype:  aktp#Address   A generic class for addresses, whether email or postal. We see an address as abstract information and therefore it is an intangible thing 
        subtype:  adfp9#_descriptive_element
     subtype:  pm#description_container__descriptioncontainer  file, image, ... but not a disk or a piece of paper
        subtype:  pm#document_element__document___DE  a part of a document or the whole document
     subtype:  pm#attribute_or_quality_or_measure  e.g., mass, mass unit, 1 kg, frequency, [2-3] hz, color, blue, speed, 1 m/s
        subtype:  pm#time_measure__temporal_attribute_or_quality_or_measure  temporal duration or positions of time_points and time_intervals along the universal timeline
        subtype:  pm#physical/spatial_attribute_or_quality_or_measure  e.g., mass/length/color measure; here are most of the subtypes of #property.attribute, e.g., #visual_property
        subtype:  pm#process_attribute_or_quality_or_measure  e.g., a speed measure
        subtype:  pm#psychological_attribute_or_quality_or_measure
        subtype:  pm#social_attribute_or_quality_or_measure
        subtype:  pm#modality_measure  e.g., pm#never is as an instance
        subtype:  pm#numeric_attribute__numericattribute
        subtype:  pm#unit_of_measure   Any kind of unit of measure, metre, dollar, kilogram, etc. 
        subtype:  sumo#Attribute
        subtype:  sumo#quantity  any specification of how many or how much of something there is
        subtype:  #measure__quantity__amount__quantum  how much there is of something that you can measure
        subtype:  #attribute  an abstraction belonging to or characteristic of an entity
        subtype:  #property__attribute__dimension  a construct whereby objects or individuals can be distinguished; "self-confidence is not an endearing property"
        subtype:  #magnitude_relation__magnituderelation__quantitative_relation  a relation between magnitudes
        subtype:  Lingo#property
        subtype:  is#attribute_of_data_model_element
     subtype:  dl#entity  a category from DOLCE or generalized by a category from DOLCE
        subtype:  dl#atom__At
        subtype:  dl#abstract_or_perdurant__AB_or_PD
        subtype:  dl#quality_or_endurant_or_perdurant__Q_or_ED_or_PD
     subtype:  dolce#entity
     subtype:  dolce#particular  a 0-order type
        subtype:  is#instance_of_first_order_class
        subtype:  pm#Higgins_object
  subtype:  dolce#world
  subtype:  pm#thing_that_is_not_a_domain
  subtype:  pm#thing_categorized_in_an_ontology
     subtype:  pm#entity_categorized_in_an_ontology
        subtype:  aktp#Publication-reference_or_Information-Bearing-Object_or_Technology_or_Method
     subtype:  pm#situation_categorized_in_an_ontology
     subtype:  pm#P3P_thing
        subtype:  pm#P3P_class
        subtype:  pm#P3P_context_dependent
        subtype:  p3p#ExtOptional__optional  A P3P processor is not required to understand the value of
       the rdf:valueof property of resources of this type.
        subtype:  p3p#ExtMandatory__mandatory  A P3P processor is required to understand the value of
       the rdf:valueof property of resources of this type.
        subtype:  p3p#DataElement  A specific item of data a service might collect
        subtype:  p3p#DataElementComponent  Data Element Component
        subtype:  p3p#PolicyResource  A PolicyReference or a Policy
        subtype:  p3p#Expiry  States how long the policy reference file (or policies) remains valid.
        subtype:  p3p#Hint  A hint where other relevant policy references can be found.
        subtype:  p3p#CookieDescription  A description of a set of cookies
        subtype:  p3p#Disclosure__privacy_statement__privacystatement  A natural language privacy statement
        subtype:  p3p#OptInstructions  Instructions that users can follow to request or decline to have
    their data used for a particular purpose.
        subtype:  p3p#Test  Used for testing purposes.  If a policy is of type p3p#Test
    then the policy is just an  example and as such it MUST be ignored.
        subtype:  p3p#LegalEntity  a legal entity
        subtype:  p3p#Access  The superclass of all classes of information defined by p3p.
        subtype:  p3p#DisputeResolution__resolution_procedure  A dispute resolution procedure.
        subtype:  p3p#Remedy  A remedy in case a policy breach occurs.
        subtype:  p3p#Statement  A data practice applied to particular types of data
        subtype:  p3p#Purpose  The purpose for which the data practise is employed
        subtype:  p3p#Recipient  A legal entity, or domain, beyond the service provider 
                          and its agents where data may be distributed
        subtype:  p3p#RetentionPolicy  A retention policy
        subtype:  p3p#Category
        subtype:  p3p#Image  An image or logo
     subtype:  aktp#AKTP_concept
        subtype:  pm#domain__field_of_study__discipline__subject_area__subjectarea__subject_field__subjectfield__field__study__bailiwick__branch_of_knowledge   A generic class to specify generic areas for research or business initiatives.
                             For instance, the area in which a project is situated 
        subtype:  aktp#Event_or_Organization_or_Information-Bearing-Object_or_Technology_or_Method
        subtype:  aktp#Publication-reference_or_Information-Bearing-Object_or_Technology_or_Method
        subtype:  aktp#Technology_or_Method_or_Project
        subtype:  aktp#Software-Status
        subtype:  aktp#Web-Reference_or_Web-Site
        subtype:  pm#cognitive_agent__cognitiveagent  for example an organization, an animal or an AI-agent
        subtype:  aktp#Organization-Size   EU guidelines are used to distinguish between different organization sizes 
        subtype:  aktp#Location   A generic class for locations.  It includes both real and fantastic places 
        subtype:  aktp#Generalised-Means-Of-Transport   This is a generic class to catch all sorts of borderline and
                                    metaphorical ways to carry things from A to B 


1 schema is about pm#thing
[pm#graph1_on_thing
     [any pm#thing,
          may have for pm#url: a pm#URL]
];


16 statements are about direct instances of pm#thing: pm#graph1_on_collection, pm#graph1_on_situation, pm#graph1_on_transaction, pm#graph1_on_birth, pm#graph1_on_human_motion, pm#graph1_on_flight, pm#graph1_on_conference, pm#graph1_on_description, pm#graph1_on_description_container, pm#graph1_on_description_medium, pm#graph1_on_file, pm#graph1_on_written_material, pm#graph1_on_publication, pm#graph1_on_report, pm#graph35_on_article

pm#thing has many specializing statements. Browse its subtypes, or click here for a search form or here to represent such an object.

394 categories printed (given exploration depth: 3)


Simple category search: