pm#thing_playing_some_role  category to classify things according to roles/viewpoints; classification under this category is application-dependant
  closed_exclusion:  sowa#independent_thing
  supertype:  pm#thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type
  subtype:  pm#thing_that_can_be_seen_as_a_relation  usable as relation type
     subtype:  pm#thing_that_can_be_seen_as_a_function  a node cannot be source of 2 comparable relations of such types and having different destinations
     subtype:  pm#attribute_or_quality_or_measure  e.g., mass, mass unit, 1 kg, frequency, [2-3] hz, color, blue, speed, 1 m/s
     subtype:  pm#entity_playing_some_role  e.g., an agent, an owner
     subtype:  #relation  an abstraction belonging to or characteristic of two entities or parts together
     subtype:  #psychological_feature__psychologicalfeature  a feature of the mental life of a living organism
     subtype:  #information  knowledge acquired through study or experience or instruction
     subtype:  #facility__facilities  services and space and equipment provided for a particular purpose; "catering facilities"; "toilet facilities"
  subtype:  pm#created_thing__createdthing  e.g., entity or situation that results from a process; in WordNet, #creation_result is for entities while #resultant is for situation
     subtype:  dl#artifact
     subtype:  #artifact__artefact  a man-made object taken as a whole
     subtype:  #creation_result__creation  an artifact that has been brought into existence by someone
     subtype:  #resultant__result__outcome  something that results; "he listened for the results on the radio"
  subtype:  pm#processing_thing
     subtype:  pm#process_or_process_description
     subtype:  pm#goal_directed_agent  goal directed causal entity, e.g., a problem solver or an interactional agent
  subtype:  #causal_agent__cause__causal_agency  any entity that causes events to happen
     subtype:  pm#causal_entity__agent  something (animal or software agent) able to act
     subtype:  #person__individual__someone__somebody__mortal__human__human_being__humanbeing__soul  a human being; "there was too much for one person to do"
     subtype:  #agent  an active and efficient cause; capable of producing a certain effect; "their research uncovered new disease agents"
     subtype:  #nature.causal_agent  a causal agent creating and controlling things in the universe; "the laws of nature"; "nature has seen to it that men are stronger than women"
     subtype:  #supernatural__occult  supernatural forces and events and beings collectively; "She doesn't believe in the supernatural"
     subtype:  #first_cause__firstcause__prime_mover__primemover__primum_mobile  a self-caused agent that is the cause of all things; "God is the first cause"
     subtype:  #catalyst  something that causes an important event to happen; "the invasion acted as a catalyst to unite the country"
     subtype:  #deus_ex_machina  any active agent who appears unexpectedly to solve and insoluble difficulty
     subtype:  #operator.causal_agent__manipulator  an agent that operates some apparatus or machine; "the operator of the switchboard"
     subtype:  #power.causal_agent__force  one possessing or exercising power or influence or authority: "the mysterious presence of an evil power"; "may the force be with you"; "the forces of evil"
     subtype:  #vital_principle__vitalprinciple__life_principle  a hypothetical force to which the functions and qualities peculiar to living things are sometimes ascribed
     subtype:  #engine.causal_agent  something used to achieve a purpose: "an engine of change"
     subtype:  #cause_of_death__killer  the causal agent resulting in death; "heart disease is the biggest killer in the United States"
     subtype:  #danger.causal_agent  a cause of pain or injury or loss; "he feared the dangers of traveling by air"
     subtype:  #agent.causal_agent  a substance that exerts some force or effect
     instance:  #Destiny__Fate
  subtype:  pm#error
  subtype:  pm#failure
  subtype:  pm#fault
  subtype:  pm#thing_needed_for_some_process
     subtype:  pm#process_object__processobject
     subtype:  pm#thing_needed_for_knowledge_engineering
     subtype:  pm#attraction
     subtype:  pm#domain_user__domainuser  for grouping users of a domain
     subtype:  pm#Domain_object  for grouping objects of a domain
     subtype:  pm#RFID_related_entity_or_process
  subtype:  pm#situation_playing_some_role  e.g., a causal situation
     subtype:  pm#process_playing_some_role
     subtype:  dl#achievement__ach  atomic eventive occurence, e.g., reaching a summit, a departure, a death
     subtype:  dl#accomplishment__ACC  non atomic eventive occurence, e.g., a conference, an ascent, a performance
     subtype:  #resultant__result__outcome  something that results; "he listened for the results on the radio"
     subtype:  #outcome__effect__result__event__issue__upshot  a phenomenon that follows and is caused by some previous phenomenon; "the magnetic effect was greater when the rod was lengthwise"; "his decision had depressing consequences for business"; "he acted very wise after the event"
     subtype:  #evidence.situation__grounds  your basis for belief or disbelief; knowledge on which to base belief; "the evidence that smoking causes lung cancer is very compelling"
  subtype:  sowa#mediating_thing__mediatingthing  Peirce/Sowa's notion of "thirdness"; click here for details
     subtype:  sowa#nexus__nexu__physical_mediating_thing  click here for details
     subtype:  sowa#intention__abstract_mediating_thing  click here for details
  subtype:  sowa#relative_thing  Peirce/Sowa's notion of "secondness"; click here for details
     subtype:  sowa#prehension__physical_relative_thing  click here for details
     subtype:  sumo#proposition__abstract_relative_thing___situation_description  piece of information; this piece of information may be represented by content_bearing_object(s) such as a string, a sound or an icon; click here for details

pm#thing_playing_some_role has many specializing statements. Browse its subtypes, or click here for a search form or here to represent such an object.

56 categories printed (given exploration depth: 2)


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